package yxy.cherry.battle.module.record.result;

import yxy.cherry.battle.module.record.FighterPosition;

public class StatisticFighter {
	// bean===========================================================================

	private FighterPosition pos;
	private long dmg;// 总输出
	private long cur;// 治疗量
	private long hpc;// 剩余的血量
	private long hpu;// 总血量
	private long hut;// 总伤害
	private int ang;// 剩余怒气

	public FighterPosition getPos() {
		return pos;
	}

	public void setPos(FighterPosition pos) {
		this.pos = pos;
	}

	public long getDmg() {
		return dmg;
	}

	public void setDmg(long dmg) {
		this.dmg = dmg;
	}

	public long getCur() {
		return cur;
	}

	public void setCur(long cur) {
		this.cur = cur;
	}

	public long getHpu() {
		return hpu;
	}

	public void setHpu(long hpu) {
		this.hpu = hpu;
	}

	public long getHpc() {
		return hpc;
	}

	public void setHpc(long hpc) {
		this.hpc = hpc;
	}

	public long getHut() {
		return hut;
	}

	public void setHut(long hut) {
		this.hut = hut;
	}

	public int getAng() {
		return ang;
	}

	public void setAng(int ang) {
		this.ang = ang;
	}
	// func===========================================================================

	public void addDMG(long value) {
		dmg += value;
	}

	public void addCUR(long value) {
		cur += value;
	}

	public void addHUT(long value) {
		hut += value;
	}

}
